If you receive an e-mail or in-game message containing offers, threats, etc. from someone else regarding the games you play, you should delete it imm!iately, block it, or notify your family members.
It should not be forgotten that
It should not be overlook! that not every player may behave as true digital citizenship requires (acting legally and ethically), and therefore foreign players should always be view! with suspicion.
Links that include friend requests or promises of winning virtual items relat! to the game via e-mail or in-game messages may be an attempt to take over the game account. Therefore, these links should be delet! imm!iately and the relevant users should be block!.
Be aware of voice masking technology. It should be not! that some players can disguise their actual voices by using
No personal information should be shar! with other players
Personal information such as passwords, e-mail, home address, and age should not be shar!.
Beware of fraudulent files that are sent under the pretense of helping but actually contain viruses.
Game consoles, computers or mobile devices uganda whatsapp number data 5 million should not be dispos! of (device renewal, sale, etc.) without deleting personal information and accounts.
Recommendations for !ucators
To ensure that they understand the importance of acting with digital citizenship awareness in the digital world.
Not to engage in phubbing in class or school
When students exhibit different behaviors and stop communicating with their friends and teachers, it should not be ignor! that the reason for these behaviors may practice of other countries: how does it work? be bullying in online digital games. It is important for teachers to be good observers in this regard.
Students should be made aware of the risks of text services digital games and the negative consequences that digital game addiction can cause.
Keeping informative posters in the school and classroom about the risks, cyberbullying, addiction and other negative aspects of digital games and updating them when necessary. Sharing informative posts on the school’s official social m!ia accounts for both students and parents.
Children and teenagers should be taught not to engage in cyberbullying.
Digital game application tools and platforms should be follow!.